Type A with a Dash of Restlessness
What may seem like a relic of old-school psychology, Type A is still an accepted trait for people who may seem anxious, controlled by being in control and extremely driven. Even as a true disposition for a personality, it’s still a label. Some of us embrace it and some shudder at the thought of being a Type A. Let’s focus on the “driven” aspect. Meet Anthony Barnes, our resident project manager who controls the timeline and tasks to make sure nothing falls through the cracks during product development. When interviewing for his position at OpenDrives, he was asked, “We are all Type A here at OpenDrives. Are you ok with this?” Anthony is totally ok with this. As a matter of fact, he embraces all our Type A’s. His recipe for success for effective project management is control. You see, without control work cannot be measured and without a measuring stick, we cannot effectively improve ourselves or our work. The restlessness is another story.
Anthony thrives on knowledge and the more he knows, the better he can help OpenDrives move to the next level. One thing the entire team enjoys (other than his decorated workspace) are his in-depth book reviews he shares on our collaboration platform. He seems to know a bit about every subject, and we appreciate that. His level of commitment to knowledge is key for his outside of work interests like gaming, collecting gaming paraphernalia and hosting elaborate anime parties. In the prevailing social framework of the gaming culture, knowledge is table stakes and habitual collecting is deep-rooted in the culture. Anthony is comfortable in this culture and successful in his own right, with an eclectic history of competition taking him to regional, Grand Prix and world championship rankings in everything from the DBZ card game to World of Warcraft. He regularly plays Overwatch, Dota 2 and Magic: The Gathering alongside growing his figure collection well beyond his childhood dreams, with a dab of cosplay on the side.
With early ambitions to be a programmer and then manager, he was inspired by a weekend in Chicago where he fell in love with the city and pursued a degree in video game art and design. During his career, Anthony worked on Pokémon, Injustice: Gods Among Us, Call of Duty and mobile gambling for Macau. He brings these skills to OpenDrives with very crisp and modern design skills to present our roadmaps (from hardware components to software design) ensuring all team members are clear on where we have been and where we are going. Not many people are that good at breaking down their work and keeping it flowing. People need a sounding board 9 times out of 10 and being that for our team comes naturally to Anthony.
Now, the restlessness. Because Anthony has this multifaceted lifestyle being buried in work at OpenDrives and games at home, he finds little time for sleep. Healing his brain comes from music, not sleep. With headphones pushed in his ears all day, his sits relaxed at his workstation listening, working, and thinking about his next move.